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Patch 1.01 UK (english)
Patch 1.01 FR (French)
Patch 1.01 DE (German)
Patch 1.01 ES (Spanish)
Patch 1.01 IT (Italian)


 

PATCH 1.01 FOR PAX ROMANA

Modifications Pax Romana v1.01

– The timer should no longer freeze before a battle starts.
– The progress of a siege is now correctly displayed on the map information window
– The military AI (especially the naval one) have been improved
– The roman legions controlled by the AI should no longer always tries to crush revolt on foreign lands.
– In multiplayer mode, when a player abort a movement by clicking in the army/fleet region, the movement will correctly be aborted for all players and not only for the players aborting the move.
– When a blockaded town falls to its besieger, the blockade is removed
– Remove a crash to desktop when an army was destroyed after having captured an ennemy leader which died later on.
– Update of forum tutorial and Punic Wars Strategy Scenario
– Backup of autosave and lastsave is made before each new save. The date of autosave has been changed to july the first.
- Corrected some spelling and display error in various messages.
– Remove a crash to desktop at the end of naval battle where some fleets were transporting armies
– The Trade roads should now correctly last several years instead of several months
– Historical events have been updated
– All scenario have been rewriten to be more historically accurate
– The name of the senator to which an honor will be granted is correctly display in the consul office.
– Solve a load problem where the faction would be with no faction leader after the load which results obviously in a CTD after a few days.
– The maximum number of nations in a scenario is now 256 instead of 128
– Solve a case where the Ai declare several times a war to the same nation.