|
|
Storyline
1901. While writing a serie of articles about horrible murders
in the Low Side District of New York, the young reporter James Palmer
will soon become involved in a game of cat and mouse with an illusive
and deadly character - Jack the Ripper.
Beginning with the search of witnesses to the crimes, Palmer's snooping
will soon lead him to investigate suspects. Along Palmer's dark
journey in the murder district, he will foster a friendship with
a young singer, Abigail, the "Irish Nightingale," and
meet numerous colorful characters. His daily editorials trigger
the interest of the serial killer, who begins to correspond with
him
Whats exciting
Jack the Ripper is innovating in the use and combination of the
graphics, technology and various gameplay element with one aim :
give a thrilling experience to the player. The great graphics with
alternance of night and day life, the progressive immersion in the
unfamiliar social environment of the poor district, the ever present
threat of the killer, unexpected encounter with engaging characters
will all drive the player into an adventure that at least
this is our aim and hope he will hardly forget.
Interface
You can do almost everything with your mouse. Looking around, moving,
interacting with characters, taking and giving items, accessing
your map, everything has been streamlined so that you remain deeply
immersed into the game. Basically, the user manual could read Right
Click to access your inventory, ESC to trigger the main menu, and
for the rest, follow the cursors
Technology
The adventure genre is focused on the player experience rather
than the technological "wow", so the challenge lies in
creating technologies allowing us to create immersive stories on
an average computer. That's why we use Virtools middleware as a
basis, on which we've added a specific technology codenamed zCube
to integrate real-time 3D characters and items onto the 360°
prerendered environments. Our goal is to retain the details and
quality of prerendered graphics while adding much more interactivity,
even on average computers.
|







|